The most important 2021 Predictions in entertainment tech and gaming

“It follows that the goal of forecasting is not to see what’s coming. It is to advance the interests of the forecaster and the forecaster’s tribe.” PHILIP TETLOCK, SUPERFORECASTING: THE ART AND SCIENCE OF PREDICTION Covid-19 accelerated the adoption of entertainment tech, gaming and commerce. But are these trends here to stay? 2020… where to start? …

Will COVID-19 mainstream AR/VR?

From video conferencing tools to project management platforms, companies, institutions and individuals are becoming adjusted to remote environments. This brings back into the spotlight the technologies of Augmented Reality and Virtual Reality. Both have thus far failed to live up to expectations and their potential to become an integrated part of the general public’s daily routine. But could COVID-19 change that?

Exit mobile version