Take Five: The Metaverse

There is a seemingly non-stop stream of articles, reports and news coming out about the metaverse. I try to separate signal from noise in my latest post on the topic

The State of Gaming in 2022

I covered the latest trends in the gaming industry in H1 2022. Venture funding, M&A, Metaverse and blockchain gaming

Israeli tech ecosystem reports H1 2022

As we crossed the half mark of 2022, all the H1 reports show what we already know: there is a slow down in investing, but it’s not as bad as you might think

Startup opportunities in the Metaverse

The metaverse presents many opportunities for startup founders from consumer experiences to infrastructure

2022 predictions for AR/VR, Metaverse tech and gaming

More and more of users attention is spent on screens. And money follows attention. Here are the top 2022 predictions in AR, VR, Metaverse tech and gaming. And what gets us excited at @remaginev

A very short peek into the Metaverse

The term Metaverse went from relative anonymity to almost 100% exposure in October last year. While Metaverse rose to fame initially due to Facebook’s name change into ‘Meta’ to express their ambition to become a Metaverse company within 5 years (and perhaps deflect some of the negative PR), there are now many large companies, startups …

Why We Invested in Toya

*by Kevin Baxpehler At Remagine Ventures we like to say that “we invest in technologies that change how people spend their time and money”. Advancements in technology and changing cultural behaviour are big drivers of this trend and Covid-19 was like pouring gasoline on fire.  As we are spending more of our resources online, we …

The Tipping Point for 3D content is Now

The tipping point is that magic moment when an idea, trend, or social behaviour crosses a threshold, tips, and spreads like wildfire. Malcolm Gladwell, The Tipping Point Some tech revolutions happen quickly, like a tsunami. For example, smart phone penetration. Others take time, and multiple waves, until they become mainstream. I believe we’re now at the …

The most important 2021 Predictions in entertainment tech and gaming

“It follows that the goal of forecasting is not to see what’s coming. It is to advance the interests of the forecaster and the forecaster’s tribe.” PHILIP TETLOCK, SUPERFORECASTING: THE ART AND SCIENCE OF PREDICTION Covid-19 accelerated the adoption of entertainment tech, gaming and commerce. But are these trends here to stay? 2020… where to start? …

Here’s Why 2020 is the Breakout Year For All You Gamers [Guest Post]

Why gaming is the next biggest backbone for socialising and not a fad to be taken lightly.

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